Thursday 19 March 2015

Stormfiends - Magnetizing - A guide

I have taken the time whilst building my stormfiends to take some photes of each step I took whilst adding the magnets, what follows us a guide on how I Magnetized my Fiends.

It was suppose to be a quick an easy to follow guide on how to magnetize the stormfiend weapon options. But it turned into so much more.

Tools
Magnets - I use disc magnets the measure 3mm diameter and 2mm thick. These are what I had already but smaller magnets would work just as well.
Glue - superglue and polycement.
Pin Drill - small hand held drill used in modelling. You could use a dremel to do it quickly, but for a little extra time, you have less risk of slipping and ruining your expensive models.
Neddle files - I have several, to remove plastic burrs.
Green stuff/mulliputt

Note - magnet polarity, very important to remember, that magnets will only be attracted to each other if the polarity is opposite. So be sure that you are consistent when gluing the magnets into the plastic. I keep double checking to be safe.

Stormfiend A

Before gluing the vambrace onto the arm I recommend cutting the slot out for the magnet. It can be done after the arm is attached but it is a lot harder to do (personal experience).
Vambraces

Notch cut it of plastic.
Magnets glued into place.
Shock gauntlets
 The shock gauntlet has a small rectangle of plastic, that I drilled into to place my magnet in. Do this before gluing the gauntlet together it will be easier. Once the magnet is glued into the rectangle assemble the weapon as shown in the instructions.
small plastic part

Holes drilled

Magnets glued in place.

gauntlets built.

Doomflayer
Doomflayer fist, before putting the ball together drill a hole in one half of the wrecking ball. The plastic is thin, I went straight through it but with the hole bored out, and the magnet glued in place, a little green stuff behind the magnet with hold it firmly in place once set. Then you can glue the 2 halfs of the ball together.
Doomflayer, wrecking balls

Holes drilled, burrs filed

Magnets glued, backed with green stuff.
Stormfiend B
Before glueing the body and arms together use a sharp knife and a file to remove the notch from the arms. The drill a hole in the center of the arms the depth and width of your magnets. File away burrs, glue in the hole and push the magnet in to be flush with the arm.

Right arm, left arm with back attached.

Notch is cut and filed away, holes drilled.

Magnets glued in flush.

The pipes are the other change on this Fiend. Normally they should attach to the weapon, as we want to change the weapons this is going to have to change.
File down the connection points on the fuel tank, clip and file to pipe so it will sit flat when attached and glue it so it rests against the arm.
Grove cut out of this connector on fuel tank.

This side is filed flat

Fuel pipe, glued in place

And the other

Clipped and filed flat

I think it looked good.

Windlauncher/Warpfire thrower.
Both are straightforward, cut and filed back edge flat. Drill holes, sit magnets flush in holes. Where the fuel pipe should a fix, cut and file it neat.
Wind launcher, have insert glued in pre drilling.

Notch on the warpfire has been cut and filed away. Windlauncher for comparison.

Finished with the rest of construction done.

Stormfiend C
There are 3 of each weapon on this fiend to magnetize. One on the chest and one on each hand.

The arms are straightforward, there is a raises piece to the plastic that is best to cut and file away. Drill holes in the ends of the arms, as close to the centre as possible, to the depth of you magnets thickness. File away any burrs, then drop in a little glue and push in your magnet so it is flush with the lowest point of plastic.
Arms of stormfiend C

Cut a filed flat, then drilled

Magnets glued in flush.


The chest is much the same, but the plastic is much thinner so unless your magnets are very thin (mine are not) the depth of your drilling will break through.  So once the hole is clean, have a small amount of green stuff/putty/playdough ready. Apply glue to the plastic, place the green stuff over the back of the hole, push in the magnet, and smooth the putty flat over the back. This will act as a backing piece when it dry'a so less chance of it getting pushed out later.
Stormfiend C body

Hole drilled, burrs removed

Magnet glued

Green stuff over the back.
Rattling cannons
The rattling cannons need to be assembled first, and left for a time to make sure the glue is set. Then take a small amount of green stuff to fill the hole at the base of the weapon, allow to cure/dry, then cut file flat.
Glued together holes filled.
Grinder fist
The fists should be filed flat on the back.
Grinder fists

 After that the 3 rattling guns and the 3 grinder fists are all done in the same way.
Use the pin drill to drill holes into the weapons up to the depth of your magnets (deeper is better than to shallow), file away burrs, drop of glue in the hole, push the magnet in the hole so it sits fluch to the lowest point of plastic. Once glue is dried file away any excess.
Rattlings drilled.

With magnets glue in place.

Grinder fists, drilled.

and magnets glued in place.

I didn't attach the small weapon hose for this fiend.

Here is how I can use the magnets to play with the weapon configuration, notice each of the 6 fiends has a rattling cannon in a hand.
18D6 shots anyone?

All of the weapons options!


2 comments:

  1. Thank you so much for this! Recently got Stormfiends and have been torn about the weapons for all 3, but this solves my indecision!!

    ReplyDelete